Construct 3 Games & Templates
Download Construct 3 game templates and C3P projects to build HTML5 and mobile games faster. Ready-made mechanics, levels, UI and touch controls—with hooks for ads/IAP and easy reskinning. Open in Construct 3, customize art and difficulty, export for web or mobile, and publish with clear documentation.
Construct 3 Games & Templates — Build, Reskin, Ship
Construct 3 lets you move from an idea to a playable build quickly; the right template removes the last bit of friction. In this section you’ll find complete C3P projects and polished starters with working loops, levels, menus and touch controls, so you can open the file, press play, and start iterating on art, difficulty and monetization instead of wiring boilerplate. You’ll see templates that suit platformers, racers, arcade and puzzle concepts, plus kid-friendly and educational projects. :contentReference[oaicite:1]{index=1}
A typical download includes organized layouts, event sheets and reusable components for UI, scoring, spawn/obstacle logic and game states. Many items expose variables for speed, health, timers and rewards, which makes balancing far less painful. If you plan to monetize, look for notes about ad placements and in-app purchases; for web delivery, confirm the HTML5 export is optimized for mobile with responsive scaling and lightweight assets. Import, reskin, tweak the economy and feedback, and you’ll have something shippable without rewriting core systems.
Construct 3 exports cleanly to the web; if you also want native installs, you can wrap builds and publish to app stores. When you’re comparing options, open the live demo on a phone and test the important flows—first run, restart, pause, game over, and level selection. Smooth input, steady frame rate and fast scene transitions are the best early signals that a template will behave well once you add your own art and sounds.
Building out a bigger pipeline? Pair your game with game art and GUI packs for characters, tiles and UI; compare engines by browsing Buildbox or Unity templates; and, if you’re targeting mobile stores first, explore Android game templates or iOS game templates to compare approaches and controls.
Before you buy, skim the item description for the tested Construct 3 version, supported orientations (portrait/landscape), performance notes and any third-party addons. After import, rename the project, replace branding, adjust difficulty variables, and profile a few minutes of continuous play on a mid-range device. When it feels solid, assemble your store/demo assets, write tight microcopy for buttons and prompts, and you’re ready to publish.
